AI Insights · Timothy · April 2025
Top 5 Boxing Games on Android in New Zealand: Q1 2025
Explore the performance of the top boxing games on Android in New Zealand during Q1 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the first quarter of 2025, the boxing game genre on the Android platform in New Zealand showcased varied performance among the top five applications. Let's dive into the details, courtesy of Sensor Tower.
Boss Fight from BoomBit Games saw a significant increase in weekly revenue, starting from negligible numbers in January to reaching approximately $42 in the final week of March. Weekly downloads peaked mid-quarter at around 377 in late February before declining to 154 by the end of March. Active users consistently rose from 4.5K to 5.9K throughout the quarter.
Real Boxing 2 by Vivid Games S.A. experienced a decline in weekly revenue, beginning the quarter at $104 and dropping to $62 by the end. Downloads followed a downward trajectory, starting at 445 and ending at 127. Active users decreased from 1.1K to 625 over the quarter.
For I, The One — Fun Fighting Game by CASUAL AZUR GAMES, the revenue showed a late-quarter spike, going from zero to $17 at the end of March. Downloads were variable, starting at 277 and ending at 150, while active users saw a decrease from 665 to 351.
Arm Wrestling Master from GOODROID, Inc. had no revenue reported but showed fluctuating download numbers, peaking at 176 in late March. Active users remained relatively stable, averaging around 1.3K throughout the quarter.
Finally, WWE Mayhem by Reliance Games saw a decline in weekly revenue from $304 to $133. Downloads decreased from 115 to 55, and active users dropped from 243 to 168 over the quarter.
These statistics provide a snapshot of the dynamic boxing game market in New Zealand for Q1 2025. For more detailed insights, visit Sensor Tower.